Jun 30, 2009, 12:30 AM // 00:30 | #1 |
Pre-Searing Cadet
Join Date: Jun 2009
Profession: D/W
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Having some problems, would appreciate advice
I just started playing GW again after a multiple year break from the game, and before then I never was far enough along for end game content, etc so essentially I am an entirely new player.
Currently having quite a bit of frustration on many levels and any advice you guys could throw my way would be HIGHLY appreciated. 1. I have a level 20 warrior from when I first played, and he is roughly in the factions campaign at the point after having received Weh No Su mission and the temple one after that. I also started a dervish when I came back as the class appealed to me, and he is level 16 roughly. I do like the dervish class and scythes, however told that they aren't overly desirable end game pve and I am having trouble deciding who to focus on. If the general consensus is go warrior, is there any way to continue using scythes effectively as a damage dealing warrior? That will obviously make me appealing for pve groups to invite? 2. I am increasingly frustrated with trying to catch up to my guild, etc in terms of gameplay. I have no elite skills worth mentioning, and not enough skills to make even a solid build that I know of for my warrior. I want to be more involved with my guild for pve stuff, however I don't know how to if I can't even lately clear Factions campaign to get skills for my warrior or if I should level up my dervish because he will be just a slot filler with no huge contribution. Any solid builds that could work for my class that involve easy to get skills would be highly appreciated simply because I don't have access to a wealth of the elite skills, etc. 3. Any recommendations for pulling skills? My warriors biggest problem with Factions is that I can't pull small groups so the npcs I have end up wiping to the insanely large packs of mobs, and I don't have a ranger hero to pull with. 4. Any tips at all that you guys have for me to enjoy this game more. The continual attempt to try and catch up to people who are playing end game content while I am stuck in places with little to no people playing them because there are not many newer players trying to progress. 5. Should I focus on a new class besides warrior or derv? I like being a melee damage dealer who can pull his weight by pumping out a large amount of damage, and isn't considered a classic tank role because I hate trying to keep aggro on large pulls. 6. A way to learn about the basics of what people are running. Often times I will see them talking about places that I have NO idea what they are talking about or whether I should ask to go simply I am not acquainted with the game. Realize this is a lot of questions, but if you have any answers for even a few of them I would love to hear from ya and try to get to the big boy content that isn't me attempting to avoid wipes in missions solo'ing with henchmen. Last edited by hannwaters; Jun 30, 2009 at 12:35 AM // 00:35.. |
Jun 30, 2009, 12:34 AM // 00:34 | #2 |
rattus rattus
Join Date: Jan 2006
Location: London, UK GMT??0 ??1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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1. Continue with Warrior - as long as that suits your play-style.
2. So cap skills and buy skills! 3. Warriors can use longbows too, you know - never leave home without one. 4. Get Hundred Blades - and a sword ^_^ 5. We already went over that, didn't we? 6. ...and that. Just go out and get skills, old chap - that's the ticket.
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Si non confectus, non reficiat
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Jun 30, 2009, 12:43 AM // 00:43 | #3 |
Wilds Pathfinder
Join Date: Jul 2007
Location: BC Canada
Guild: Guild With No [NAM???]
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if you want to play warrior and keep the scythe, try this build. i believe its pretty popular.
http://pvx.wikia.com/wiki/Build:W/D_Enduring_Scythe unfortunately, u cant do much until uve caught up to people and gotten farther in the game to get the necessary skills/rep titles. Unlocking skills and using tomes is also a good option for getting the skills. buuuuut ull still need to play the game to get to the high end areas and junk anyway. ull make enough money as you play to afford cap sigs/tomes so dw about money. refer to Snograts response to 3. |
Jun 30, 2009, 01:22 AM // 01:22 | #4 |
Jungle Guide
Join Date: Apr 2006
Location: midwest
Guild: AE
Profession: W/Me
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i concur with the above.
I believe this entire game can be beaten with 3 well equpped heros no henchies IF you are patient and willing to use the longbow for what it was made for. Pick and choose. H&I harrassment and interdiction. Cronk |
Jun 30, 2009, 01:23 AM // 01:23 | #5 |
Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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Jun 30, 2009, 01:28 AM // 01:28 | #6 |
Jungle Guide
Join Date: Apr 2006
Location: midwest
Guild: AE
Profession: W/Me
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Helix is just mistaken. Hammers are for PvP swords are for slaughtering the PvE critters ofthe world.
Cronk |
Jun 30, 2009, 01:29 AM // 01:29 | #7 |
Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Start capping some elites, use wiki to find out where. There are definitely some usable elites near where you are in faction,
Read on wiki to find out how to play. Try builds from pvx such as the scythe war mentioned, though I'd personally make some changes to that one. |
Jun 30, 2009, 01:32 AM // 01:32 | #8 |
Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Axe+ Warriors Endurance <3
Be Brave |
Jun 30, 2009, 01:55 AM // 01:55 | #9 | ||||||
Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Warrior for Hire
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Jun 30, 2009, 01:57 AM // 01:57 | #10 | |||||
Krytan Explorer
Join Date: Mar 2008
Location: England
Profession: Me/
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Long response here. Hope some of it's useful.
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As for the rest of your bar and what skills to get, check out the guide in the warrior forum here. It'll give you some idea of what type of skills and how many of each sort you should be aiming for on your bar, even if it doesn't tell you exactly which skills would be good for an early-Factions bar. Remember that as you've made it to Kaineng and you have other campaigns on the same account then you can always do the quest(s) to get your warrior to the other campaign(s) and learn skills from there as well as from the one you started in. (Flail and Lion's Comfort from Nightfall, for instance.) Quote:
Factions does tend to throw huge numbers of enemies per group at you, and half of them blow up in your face when they die to boot. Having a necro hero that you can set up to make minions to soak up some of the damage makes it much, much easier. If you have Prophecies as well, look into getting Olias as soon as possible, otherwise work through the Nightfall storyline to where you can choose between a necro and a ranger hero, before carrying on with Factions. Quote:
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Jun 30, 2009, 02:41 AM // 02:41 | #11 |
Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Triple chop is easy to cap and decent for pve, I tried it and liked it. Don't forget dismember and cyclone axe.
Most RPGs have a pretty steep learning curve, posting on guru is a good way to start. |
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